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<title>Spaceempires.net Forums - Invasion Mod</title>
<link>http://home.spaceempires.net/forum-18.html</link>
<description>Latest 25 posts on the SpaceEmpires.net forums.</description>
<language>en-us</language>
<managingEditor>admin@spaceempires.net</managingEditor>
<webMaster>admin@spaceempires.net</webMaster>

<item>
<title>Invasion! Beta 0.60 Released</title>
<description>You can download it [url=http://www.secenter.org/Invasion06.rar]here

Beta 0.6 marks a large step for the mod with the addition of complete working AI for normal and monster races. It also does a fair ammount of monster balacing to address issues that h...</description>
<pubDate>Tue, 22 Apr 2008 01:16:42 GMT</pubDate>
<link>http://home.spaceempires.net/ftopicp-32245.html#32245</link>
<guid>http://home.spaceempires.net/ftopicp-32245.html#32245</guid>
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<item>
<title>Invasion! AI!</title>
<description>I've taken up a little project to help CW really make this mod what is deserves to be. 

So far, I've created fully functional default AI files! These AI files are based on TDM AI's so they should put up a pretty good fight.

I'm currently testing Mon...</description>
<pubDate>Fri, 06 Jul 2007 14:45:15 GMT</pubDate>
<link>http://home.spaceempires.net/ftopicp-21272.html#21272</link>
<guid>http://home.spaceempires.net/ftopicp-21272.html#21272</guid>
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<item>
<title>Invasion! Beta 0.54 Coming Sooon</title>
<description>Hey CW, I've been looking at doing up some working AI files for Invasion! but there is something really odd with trying to get the AI to use Reactors despite everything I've tried. 

But I'm still trying. Just an FYI.</description>
<pubDate>Thu, 14 Jun 2007 11:45:54 GMT</pubDate>
<link>http://home.spaceempires.net/ftopicp-20568.html#20568</link>
<guid>http://home.spaceempires.net/ftopicp-20568.html#20568</guid>
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<item>
<title>Invasion! Beta 0.54 Coming Sooon</title>
<description>How about the fact that the Monster Lvl 2 (750kT) uses the Escort pic while the Monster Lvl 1 (300kT) uses the Frigate pic? Rather confusing if you ask me ;)</description>
<pubDate>Wed, 13 Jun 2007 16:11:36 GMT</pubDate>
<link>http://home.spaceempires.net/ftopicp-20542.html#20542</link>
<guid>http://home.spaceempires.net/ftopicp-20542.html#20542</guid>
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<item>
<title>Invasion! Beta 0.54 Coming Sooon</title>
<description>Well 0.54 is nearing completion please if you have any suggestions or ideas let me know here asap.</description>
<pubDate>Sat, 09 Jun 2007 09:22:18 GMT</pubDate>
<link>http://home.spaceempires.net/ftopicp-20425.html#20425</link>
<guid>http://home.spaceempires.net/ftopicp-20425.html#20425</guid>
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<item>
<title>Invasion! Beta 0.41 Released!</title>
<description>LOL - I know all about those, I just didn't realize the latest version was already posted there.</description>
<pubDate>Sun, 29 Apr 2007 00:46:47 GMT</pubDate>
<link>http://home.spaceempires.net/ftopicp-19232.html#19232</link>
<guid>http://home.spaceempires.net/ftopicp-19232.html#19232</guid>
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<item>
<title>Invasion! Beta 0.41 Released!</title>
<description>click on invasion on the forum title. You know where it shows all the mods? click on the blue invasion word.</description>
<pubDate>Sat, 28 Apr 2007 10:23:53 GMT</pubDate>
<link>http://home.spaceempires.net/ftopicp-19216.html#19216</link>
<guid>http://home.spaceempires.net/ftopicp-19216.html#19216</guid>
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<item>
<title>Invasion! Beta 0.41 Released!</title>
<description>Is there a working link to this Mod somewhere?</description>
<pubDate>Sat, 28 Apr 2007 01:25:20 GMT</pubDate>
<link>http://home.spaceempires.net/ftopicp-19214.html#19214</link>
<guid>http://home.spaceempires.net/ftopicp-19214.html#19214</guid>
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<item>
<title>Invasion! Beta 0.41 Released!</title>
<description>Never mind, I found it on the invasion site. Although that link at the top is still broken FYI...</description>
<pubDate>Wed, 25 Apr 2007 19:05:18 GMT</pubDate>
<link>http://home.spaceempires.net/ftopicp-19151.html#19151</link>
<guid>http://home.spaceempires.net/ftopicp-19151.html#19151</guid>
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<item>
<title>Invasion! Beta 0.41 Released!</title>
<description>So is invasion mod no longer hosted on this site? The link seems to be broken...I recently aquired a copy of SEIV...And I thought I would like to give being a monster a shot....
:D</description>
<pubDate>Tue, 24 Apr 2007 21:12:31 GMT</pubDate>
<link>http://home.spaceempires.net/ftopicp-19138.html#19138</link>
<guid>http://home.spaceempires.net/ftopicp-19138.html#19138</guid>
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<item>
<title>Invasion! Beta 0.54 Coming Sooon</title>
<description>I am working on 0.54 right now and I am taking suggestions of features that need to be included or bugs that need fixing or and balance issues that need to be looked at.</description>
<pubDate>Thu, 01 Feb 2007 12:41:53 GMT</pubDate>
<link>http://home.spaceempires.net/ftopicp-16982.html#16982</link>
<guid>http://home.spaceempires.net/ftopicp-16982.html#16982</guid>
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<item>
<title>Invasion Mod -- PBW only?</title>
<description>Well in the newest version if you do a full tech start and use the premade AI files as your enemy the AI will build and expand and fight. But outside of that there isn't a lot the AI can do. PBW games can be alot of fun though so don't discount them.</description>
<pubDate>Sun, 03 Dec 2006 18:51:43 GMT</pubDate>
<link>http://home.spaceempires.net/ftopicp-15832.html#15832</link>
<guid>http://home.spaceempires.net/ftopicp-15832.html#15832</guid>
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<item>
<title>Invasion Mod -- PBW only?</title>
<description>It sounds like an interesting mod! 

There was some discussion about developing AI for it. Was this ever done? Or is it still just PBW?

Thanks!</description>
<pubDate>Sat, 02 Dec 2006 04:08:44 GMT</pubDate>
<link>http://home.spaceempires.net/ftopicp-15794.html#15794</link>
<guid>http://home.spaceempires.net/ftopicp-15794.html#15794</guid>
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<item>
<title>Invasion! 2 Dev Topic</title>
<description>Post your progress here.

I have completed the settings.txt and am 60% complete with the ships.</description>
<pubDate>Thu, 02 Nov 2006 11:19:37 GMT</pubDate>
<link>http://home.spaceempires.net/ftopicp-14418.html#14418</link>
<guid>http://home.spaceempires.net/ftopicp-14418.html#14418</guid>
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<item>
<title>Re-arranging the monster tech...line.</title>
<description>[quote:3e93c0901c="sivran"]Psychic - - (undecided) - - Cost: trait + tech chost - - Starts at: 0
==========================================
Added/Moved Monster components to the existing Psychic trait.
Non-gridded. Monster-Unique components may be grid...</description>
<pubDate>Tue, 07 Mar 2006 18:45:07 GMT</pubDate>
<link>http://home.spaceempires.net/ftopicp-8525.html#8525</link>
<guid>http://home.spaceempires.net/ftopicp-8525.html#8525</guid>
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<item>
<title>Re-arranging the monster tech...line.</title>
<description>Monster Evolution - - Levels: 6 - - Cost: 350k - - Starts at: 1
=======================================
Your standard evolutionary tech, currently in-game.
Monster Evo would retain certain must-have components, such as PD, Cloak, Yard, and Sensors, and...</description>
<pubDate>Tue, 07 Mar 2006 16:43:01 GMT</pubDate>
<link>http://home.spaceempires.net/ftopicp-8521.html#8521</link>
<guid>http://home.spaceempires.net/ftopicp-8521.html#8521</guid>
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<item>
<title>Re-arranging the monster tech...line.</title>
<description>I should really get it all organized into one nice post instead of braindumping every once in a while...</description>
<pubDate>Sat, 04 Mar 2006 22:56:58 GMT</pubDate>
<link>http://home.spaceempires.net/ftopicp-8472.html#8472</link>
<guid>http://home.spaceempires.net/ftopicp-8472.html#8472</guid>
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<item>
<title>Re-arranging the monster tech...line.</title>
<description>Yes I do read this forum, it is rarely posted in though. Interesting ideas</description>
<pubDate>Mon, 27 Feb 2006 23:38:58 GMT</pubDate>
<link>http://home.spaceempires.net/ftopicp-8328.html#8328</link>
<guid>http://home.spaceempires.net/ftopicp-8328.html#8328</guid>
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<item>
<title>Re-arranging the monster tech...line.</title>
<description>I'm not really proposing to make monsters any more powerful right now, just to make them more interesting. In fact I think the re-arrangement might actually make them less powerful early on. They would be lacking the long-range weapons they start with. Th...</description>
<pubDate>Thu, 23 Feb 2006 13:49:24 GMT</pubDate>
<link>http://home.spaceempires.net/ftopicp-8242.html#8242</link>
<guid>http://home.spaceempires.net/ftopicp-8242.html#8242</guid>
</item>

<item>
<title>Re-arranging the monster tech...line.</title>
<description>Seeing as how I'm currently getting my a** handed to me by a monster in one PBW game I probably shouldn't suggest anything at all :)

But I haven't seen anything with regards to cybernetic monsters.

Just an idea.</description>
<pubDate>Mon, 13 Feb 2006 10:58:04 GMT</pubDate>
<link>http://home.spaceempires.net/ftopicp-7936.html#7936</link>
<guid>http://home.spaceempires.net/ftopicp-7936.html#7936</guid>
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<item>
<title>Re-arranging the monster tech...line.</title>
<description>"Line." That's all it is right now. I propose to turn it into a tree, and re-arrange it as well to make it a bit more logical.

First, the whacky order of tech development should be addressed. I'd say "natural" weapons should be in the starting level. T...</description>
<pubDate>Sun, 12 Feb 2006 20:33:09 GMT</pubDate>
<link>http://home.spaceempires.net/ftopicp-7922.html#7922</link>
<guid>http://home.spaceempires.net/ftopicp-7922.html#7922</guid>
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<item>
<title>What's it all about ?</title>
<description>I am looking for people that want to take on the challange of making even a partial AI for Invasion!

I would be forever in their debt</description>
<pubDate>Wed, 28 Dec 2005 02:31:20 GMT</pubDate>
<link>http://home.spaceempires.net/ftopicp-6846.html#6846</link>
<guid>http://home.spaceempires.net/ftopicp-6846.html#6846</guid>
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<item>
<title>What's it all about ?</title>
<description>DAMN !!!

A.I.'s and I how had some real issues of late. sounded really interesting too.</description>
<pubDate>Tue, 27 Dec 2005 15:08:19 GMT</pubDate>
<link>http://home.spaceempires.net/ftopicp-6837.html#6837</link>
<guid>http://home.spaceempires.net/ftopicp-6837.html#6837</guid>
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<item>
<title>What's it all about ?</title>
<description>There is currently no AI for Invasion. Some parts, such as the limited supply for bases, will be impossible to make the AI work well with.</description>
<pubDate>Tue, 27 Dec 2005 14:56:24 GMT</pubDate>
<link>http://home.spaceempires.net/ftopicp-6835.html#6835</link>
<guid>http://home.spaceempires.net/ftopicp-6835.html#6835</guid>
</item>

<item>
<title>What's it all about ?</title>
<description>So, how does the AI handle all this?</description>
<pubDate>Tue, 27 Dec 2005 14:51:41 GMT</pubDate>
<link>http://home.spaceempires.net/ftopicp-6834.html#6834</link>
<guid>http://home.spaceempires.net/ftopicp-6834.html#6834</guid>
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