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<title>Spaceempires.net Forums - Adamant Mod</title>
<link>http://home.spaceempires.net/forum-17.html</link>
<description>Latest 25 posts on the SpaceEmpires.net forums.</description>
<language>en-us</language>
<managingEditor>admin@spaceempires.net</managingEditor>
<webMaster>admin@spaceempires.net</webMaster>

<item>
<title>Contemplating 0.17</title>
<description>Bouncing around a couple more ideas;

Laser Defense:
Specific satellite-only defensive technology. PD laser that fires every other turn with 100% (or suitably high - 50? 60? 70?) accuracy, for defending planets against long-range capship missile bombar...</description>
<pubDate>Thu, 17 Apr 2008 06:27:46 GMT</pubDate>
<link>http://home.spaceempires.net/ftopic-4385-0.html</link>
<guid>http://home.spaceempires.net/ftopic-4385-0.html</guid>
</item>

<item>
<title>Contemplating 0.17</title>
<description>Bouncing around a couple more ideas;

Laser Defense:
Specific satellite-only defensive technology. PD laser that fires every other turn with 100% (or suitably high - 50? 60? 70?) accuracy, for defending planets against long-range capship missile bombar...</description>
<pubDate>Thu, 17 Apr 2008 06:27:46 GMT</pubDate>
<link>http://home.spaceempires.net/ftopic-4385-0.html</link>
<guid>http://home.spaceempires.net/ftopic-4385-0.html</guid>
</item>

<item>
<title>Contemplating 0.17</title>
<description>Bouncing around a couple more ideas;

Laser Defense:
Specific satellite-only defensive technology. PD laser that fires every other turn with 100% (or suitably high - 50? 60? 70?) accuracy, for defending planets against long-range capship missile bombar...</description>
<pubDate>Thu, 17 Apr 2008 06:27:46 GMT</pubDate>
<link>http://home.spaceempires.net/ftopic-4385-0.html</link>
<guid>http://home.spaceempires.net/ftopic-4385-0.html</guid>
</item>

<item>
<title>Contemplating 0.17</title>
<description>Bouncing around a couple more ideas;

Laser Defense:
Specific satellite-only defensive technology. PD laser that fires every other turn with 100% (or suitably high - 50? 60? 70?) accuracy, for defending planets against long-range capship missile bombar...</description>
<pubDate>Thu, 17 Apr 2008 06:27:46 GMT</pubDate>
<link>http://home.spaceempires.net/ftopic-4385-0.html</link>
<guid>http://home.spaceempires.net/ftopic-4385-0.html</guid>
</item>

<item>
<title>Contemplating 0.17</title>
<description>Bouncing around a couple more ideas;

Laser Defense:
Specific satellite-only defensive technology. PD laser that fires every other turn with 100% (or suitably high - 50? 60? 70?) accuracy, for defending planets against long-range capship missile bombar...</description>
<pubDate>Thu, 17 Apr 2008 06:27:46 GMT</pubDate>
<link>http://home.spaceempires.net/ftopic-4385-0.html</link>
<guid>http://home.spaceempires.net/ftopic-4385-0.html</guid>
</item>

<item>
<title>Contemplating 0.17</title>
<description>Bouncing around a couple more ideas;

Laser Defense:
Specific satellite-only defensive technology. PD laser that fires every other turn with 100% (or suitably high - 50? 60? 70?) accuracy, for defending planets against long-range capship missile bombar...</description>
<pubDate>Thu, 17 Apr 2008 06:27:46 GMT</pubDate>
<link>http://home.spaceempires.net/ftopic-4385-0.html</link>
<guid>http://home.spaceempires.net/ftopic-4385-0.html</guid>
</item>

<item>
<title>Contemplating 0.17</title>
<description>Bouncing around a couple more ideas;

Laser Defense:
Specific satellite-only defensive technology. PD laser that fires every other turn with 100% (or suitably high - 50? 60? 70?) accuracy, for defending planets against long-range capship missile bombar...</description>
<pubDate>Thu, 17 Apr 2008 06:27:46 GMT</pubDate>
<link>http://home.spaceempires.net/ftopic-4385-0.html</link>
<guid>http://home.spaceempires.net/ftopic-4385-0.html</guid>
</item>

<item>
<title>Contemplating 0.17</title>
<description>Bouncing around a couple more ideas;

Laser Defense:
Specific satellite-only defensive technology. PD laser that fires every other turn with 100% (or suitably high - 50? 60? 70?) accuracy, for defending planets against long-range capship missile bombar...</description>
<pubDate>Thu, 17 Apr 2008 06:27:46 GMT</pubDate>
<link>http://home.spaceempires.net/ftopic-4385-0.html</link>
<guid>http://home.spaceempires.net/ftopic-4385-0.html</guid>
</item>

<item>
<title>Contemplating 0.17</title>
<description>Bouncing around a couple more ideas;

Laser Defense:
Specific satellite-only defensive technology. PD laser that fires every other turn with 100% (or suitably high - 50? 60? 70?) accuracy, for defending planets against long-range capship missile bombar...</description>
<pubDate>Thu, 17 Apr 2008 06:27:46 GMT</pubDate>
<link>http://home.spaceempires.net/ftopic-4385-0.html</link>
<guid>http://home.spaceempires.net/ftopic-4385-0.html</guid>
</item>

<item>
<title>Contemplating 0.17</title>
<description>Bouncing around a couple more ideas;

Laser Defense:
Specific satellite-only defensive technology. PD laser that fires every other turn with 100% (or suitably high - 50? 60? 70?) accuracy, for defending planets against long-range capship missile bombar...</description>
<pubDate>Thu, 17 Apr 2008 06:27:46 GMT</pubDate>
<link>http://home.spaceempires.net/ftopic-4385-0.html</link>
<guid>http://home.spaceempires.net/ftopic-4385-0.html</guid>
</item>

<item>
<title>Contemplating 0.17</title>
<description>Bouncing around a couple more ideas;

Laser Defense:
Specific satellite-only defensive technology. PD laser that fires every other turn with 100% (or suitably high - 50? 60? 70?) accuracy, for defending planets against long-range capship missile bombar...</description>
<pubDate>Thu, 17 Apr 2008 06:27:46 GMT</pubDate>
<link>http://home.spaceempires.net/ftopic-4385-0.html</link>
<guid>http://home.spaceempires.net/ftopic-4385-0.html</guid>
</item>

<item>
<title>Contemplating 0.17</title>
<description>Bouncing around a couple more ideas;

Laser Defense:
Specific satellite-only defensive technology. PD laser that fires every other turn with 100% (or suitably high - 50? 60? 70?) accuracy, for defending planets against long-range capship missile bombar...</description>
<pubDate>Thu, 17 Apr 2008 06:27:46 GMT</pubDate>
<link>http://home.spaceempires.net/ftopic-4385-0.html</link>
<guid>http://home.spaceempires.net/ftopic-4385-0.html</guid>
</item>

<item>
<title>Contemplating 0.17</title>
<description>Bouncing around a couple more ideas;

Laser Defense:
Specific satellite-only defensive technology. PD laser that fires every other turn with 100% (or suitably high - 50? 60? 70?) accuracy, for defending planets against long-range capship missile bombar...</description>
<pubDate>Thu, 17 Apr 2008 06:27:46 GMT</pubDate>
<link>http://home.spaceempires.net/ftopic-4385-0.html</link>
<guid>http://home.spaceempires.net/ftopic-4385-0.html</guid>
</item>

<item>
<title>Contemplating 0.17</title>
<description>Bouncing around a couple more ideas;

Laser Defense:
Specific satellite-only defensive technology. PD laser that fires every other turn with 100% (or suitably high - 50? 60? 70?) accuracy, for defending planets against long-range capship missile bombar...</description>
<pubDate>Thu, 17 Apr 2008 06:27:46 GMT</pubDate>
<link>http://home.spaceempires.net/ftopic-4385-0.html</link>
<guid>http://home.spaceempires.net/ftopic-4385-0.html</guid>
</item>

<item>
<title>Adamant SE5</title>
<description>Well, the list of paradigms are a bit different, but Devnull Mod seems to be moving in the direction of having different techs available to different types of races by means of integrating race traits into the main tech tree - the organic races don't get ...</description>
<pubDate>Sun, 06 Apr 2008 15:35:30 GMT</pubDate>
<link>http://home.spaceempires.net/ftopic-4401-0.html</link>
<guid>http://home.spaceempires.net/ftopic-4401-0.html</guid>
</item>

<item>
<title>Adamant SE5</title>
<description>Well, the list of paradigms are a bit different, but Devnull Mod seems to be moving in the direction of having different techs available to different types of races by means of integrating race traits into the main tech tree - the organic races don't get ...</description>
<pubDate>Sun, 06 Apr 2008 15:35:30 GMT</pubDate>
<link>http://home.spaceempires.net/ftopic-4401-0.html</link>
<guid>http://home.spaceempires.net/ftopic-4401-0.html</guid>
</item>

<item>
<title>Adamant SE5</title>
<description>Well, the list of paradigms are a bit different, but Devnull Mod seems to be moving in the direction of having different techs available to different types of races by means of integrating race traits into the main tech tree - the organic races don't get ...</description>
<pubDate>Sun, 06 Apr 2008 15:35:30 GMT</pubDate>
<link>http://home.spaceempires.net/ftopic-4401-0.html</link>
<guid>http://home.spaceempires.net/ftopic-4401-0.html</guid>
</item>

<item>
<title>Adamant SE5</title>
<description>Well, the list of paradigms are a bit different, but Devnull Mod seems to be moving in the direction of having different techs available to different types of races by means of integrating race traits into the main tech tree - the organic races don't get ...</description>
<pubDate>Sun, 06 Apr 2008 15:35:30 GMT</pubDate>
<link>http://home.spaceempires.net/ftopic-4401-0.html</link>
<guid>http://home.spaceempires.net/ftopic-4401-0.html</guid>
</item>

<item>
<title>Adamant SE5</title>
<description>Well, the list of paradigms are a bit different, but Devnull Mod seems to be moving in the direction of having different techs available to different types of races by means of integrating race traits into the main tech tree - the organic races don't get ...</description>
<pubDate>Sun, 06 Apr 2008 15:35:30 GMT</pubDate>
<link>http://home.spaceempires.net/ftopic-4401-0.html</link>
<guid>http://home.spaceempires.net/ftopic-4401-0.html</guid>
</item>

<item>
<title>Contemplating 0.17</title>
<description>Bouncing around a couple more ideas;

Laser Defense:
Specific satellite-only defensive technology. PD laser that fires every other turn with 100% (or suitably high - 50? 60? 70?) accuracy, for defending planets against long-range capship missile bombar...</description>
<pubDate>Thu, 17 Apr 2008 06:27:46 GMT</pubDate>
<link>http://home.spaceempires.net/ftopic-4385-0.html</link>
<guid>http://home.spaceempires.net/ftopic-4385-0.html</guid>
</item>

<item>
<title>Component Description Suggestions</title>
<description>Those descriptions are a little long. I forget what the exact effect is, but IIRC it had something to do with eliminating all ability description text if the component description went below a certain point.</description>
<pubDate>Tue, 18 Mar 2008 00:47:30 GMT</pubDate>
<link>http://home.spaceempires.net/ftopic-4264-0.html</link>
<guid>http://home.spaceempires.net/ftopic-4264-0.html</guid>
</item>

<item>
<title>Component Description Suggestions</title>
<description>Those descriptions are a little long. I forget what the exact effect is, but IIRC it had something to do with eliminating all ability description text if the component description went below a certain point.</description>
<pubDate>Tue, 18 Mar 2008 00:47:30 GMT</pubDate>
<link>http://home.spaceempires.net/ftopic-4264-0.html</link>
<guid>http://home.spaceempires.net/ftopic-4264-0.html</guid>
</item>

<item>
<title>pictures not found</title>
<description>Where did you install the image mod?</description>
<pubDate>Fri, 15 Feb 2008 12:50:23 GMT</pubDate>
<link>http://home.spaceempires.net/ftopic-4060-0.html</link>
<guid>http://home.spaceempires.net/ftopic-4060-0.html</guid>
</item>

<item>
<title>Getting the Adamantium ball-bearing rolling ...</title>
<description>best way to defeat homeworlds is to capture them with troops. yust need to destroy orbital defences.at least i think?</description>
<pubDate>Fri, 15 Feb 2008 09:53:36 GMT</pubDate>
<link>http://home.spaceempires.net/ftopic-2139-0.html</link>
<guid>http://home.spaceempires.net/ftopic-2139-0.html</guid>
</item>

<item>
<title>pictures not found</title>
<description>Where did you install the image mod?</description>
<pubDate>Fri, 15 Feb 2008 12:50:23 GMT</pubDate>
<link>http://home.spaceempires.net/ftopic-4060-0.html</link>
<guid>http://home.spaceempires.net/ftopic-4060-0.html</guid>
</item>

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