This site is in archival mode. A replacement is being developed. In the meantime, please use the PBW2 Forums for community discussions. The replacement software for this site will use a unified account system with PBW2, and any newly created threads will carry over.
Name := Basic Astral Projection I (PE)
Description := Basic magical device which allows the spelljammer to be in and move through the astral plane.
Pic Num := 698
Tonnage Space Taken := 5
Tonnage Structure := 10
Cost Minerals := 75
Cost Organics := 0
Cost Radioactives := 75
Vehicle Type := All
Vechicle List Type Override := Ship, Fighter, Drone
Vehicle List Type Description := Ship\Fighter\Drone
Supply Amount Used := 20
Restrictions := None
General Group := Engines
Family := 9
Roman Numeral := 1
Custom Group := 0
Number of Tech Req := 2
Tech Area Req 1 := Astral Projection
Tech Level Req 1 := 1
Tech Area Req 2 := Propulsion Experts
Tech Level Req 2 := 1
Number of Abilities := 2
Ability 1 Type := Standard Ship Movement
Ability 1 Descr := Generates 3 standard movement.
Ability 1 Val 1 := 3
Ability 1 Val 2 := 0
Ability 2 Type := Combat To Hit Defense Minus
Ability 2 Descr := Lack of maneuverability provides a 3 percent penalty to defense.
Ability 2 Val 1 := 3
Ability 2 Val 2 := 0
Ability 3 Type := Supply Storage
Ability 3 Descr := Can store 500 units of supply.
Ability 3 Val 1 := 500
Ability 3 Val 2 := 0
Weapon Type := None
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum
All logos and trademarks used on this site, all comments and stories posted for reading, all files hosted for download, and all art work hosted for viewing are property of their respective owners; all the rest copyright 2003-2010 Nolan Kelly.
Syndicate news: - Syndicate forums:
Page Generation: 0.84 Seconds