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Kwayne Space Emperor

Joined: Oct 25, 2006 Location: Budapest, Hungary
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Posted: Wed Nov 29, 2006 2:36 pm Post subject: Artwork! |
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I launched this topic for those who would like to discuss the artwork of races' portraits.
Also, I'd be very glad to take part in any new (and preferably original) shipset projects by making artwork. If you like the idea, make some replies or contact me on my e-mail address:
king_kwayne@freemail.hu
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HenkBrouwer Space Emperor

Joined: Oct 24, 2005
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Posted: Thu Nov 30, 2006 6:52 am Post subject: |
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Building a shipset takes an unbelievable amount of time (for me at least) I might just stick with creating race portraits, and neutral races because of that. The original artwork from SEV is very good so it will be hard too create something that fits in. I really like your raceportrait in the other thread by the way.
Anyhow I'm working on a raceportrait right now, a race of sentient mobile fungi. I should have something to show in a couple of days. (I don't have much spare time the coming days/weeks though)
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ekolis Virtual Guru

Joined: Aug 04, 2003 Location: Cincinnati, OH, USA
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Posted: Thu Nov 30, 2006 3:32 pm Post subject: |
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Sentient mobile fungi?
Here's one! << link
"Figuring out the UI is half the fun!" - Xintis, fan of both SE5 and WarioWare
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HughManatee Space Emperor

Joined: Jun 07, 2006
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Posted: Thu Nov 30, 2006 4:06 pm Post subject: |
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Well I made this, if you can textue him you can use him.... it... whatver...
EDIT: I gave it tentacle legs since those screenies were taken...
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crab.rar |
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111.02 KB |
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92 Time(s) |
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albi_joe Space Emperor

Joined: Mar 19, 2005 Location: USA
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Posted: Thu Nov 30, 2006 10:41 pm Post subject: |
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cool!
There is a fine line between Genius and Insanity. I am firmly on one side of that line!
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Kwayne Space Emperor

Joined: Oct 25, 2006 Location: Budapest, Hungary
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Posted: Fri Dec 01, 2006 10:55 am Post subject: |
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HenkBrouwer - A fungi? A Mycon of SC kind of fungi or a Smurfs' home kind of fungi? I'd like to see it...
ekolis - ... ...
HughManatee - Yes, "cool" is the proper word to describe this totally alien... something. I wonder what kind of ship does he/she ride. I'm not good with texturing aliens, but 3D models are always a great help to find the optimal perspective for a sketch.
Last edited by Kwayne on Thu Dec 07, 2006 2:12 pm; edited 1 time in total
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HughManatee Space Emperor

Joined: Jun 07, 2006
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Posted: Fri Dec 01, 2006 2:58 pm Post subject: |
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I was thinkin something like this, or if not something chitinous or coral lookin, like the vong from the SW novels.
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HenkBrouwer Space Emperor

Joined: Oct 24, 2005
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Posted: Fri Dec 01, 2006 4:29 pm Post subject: |
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| Kwayne wrote: | twurckle - A fungi? A Mycon of SC kind of fungi or a Smurfs' home kind of fungi? I'd like to see it...
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A mycon kind of fungi, though very different. Mycon-like in the way that it will be an alien looking strange thing. Not humanoid.
Nice alien Hughmanatee . Aliens are unlikely to look anything like us (if they exist), so it's good to see weird, fantastic designs like this.
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Pax Space Emperor

Joined: Dec 30, 2005 Location: U.S. Northeast
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Posted: Sat Dec 02, 2006 8:07 am Post subject: |
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| HughManatee wrote: | Well I made this, if you can textue him you can use him.... it... whatver...
EDIT: I gave it tentacle legs since those screenies were taken... |
... I'd love to see a shipset based on that model. Very, very alien looking ... and very, very organic looking.
-- Sean
Like Xbox, Playstation, or Nintendo console games? Rent them online from Gamefly (and help me get free stuff) ...
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Kwayne Space Emperor

Joined: Oct 25, 2006 Location: Budapest, Hungary
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Posted: Mon Dec 04, 2006 2:50 pm Post subject: |
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| twurckle wrote: | | Aliens are unlikely to look anything like us (if they exist), so it's good to see weird, fantastic designs like this. |
Well, some aliens in Ascendancy are so weird and fantastic that anybody with sense couldn't tell how were they able to build a starfaring civilization.
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HenkBrouwer Space Emperor

Joined: Oct 24, 2005
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Posted: Wed Dec 06, 2006 8:47 pm Post subject: |
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Well, I was finally able to complete the promised fungus-thing, here it is:
I'll try and make a neutral race out of this soon.
Oh, and I changed my screenname to the same one I have at shrapnel, it gets to confusing otherwise.
Last edited by HenkBrouwer on Wed Dec 06, 2006 9:03 pm; edited 2 times in total
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Fyron Galactic Guru

Joined: Aug 04, 2003 Location: CA, USA
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Posted: Wed Dec 06, 2006 8:59 pm Post subject: |
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Look's like a good candidate for the image gallery's Exobiology album.
Smarter than your average Texrak.
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Kwayne Space Emperor

Joined: Oct 25, 2006 Location: Budapest, Hungary
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Posted: Thu Dec 07, 2006 1:57 pm Post subject: |
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You are indeed devoted to create quality artwork . Not only the creature, but the background too is well detailed. I'm curious what method did you use.
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HenkBrouwer Space Emperor

Joined: Oct 24, 2005
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Posted: Thu Dec 07, 2006 4:32 pm Post subject: |
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To Fyron: I could upload some pencil sketches of aliens in the future. I don't think that the gallery is intended for uploading pictures from actual empire styles.
To Kwayne: all of it was done from scratch in Gimp for windows with a mouse. I'm planning to buy a wacom tablet though.
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Kwayne Space Emperor

Joined: Oct 25, 2006 Location: Budapest, Hungary
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Posted: Mon Dec 11, 2006 1:38 pm Post subject: |
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N'Grath was done by setting a multiply layer of dark (almost black) basis on the sketch, continously overpainted with lighter colors. The background was painted behind the finished creature according to the light zones I painted unconsciously.
I also used a mouse, and also intend to gain possession of a wacom as soon as my unemployedness ends in a glorious blast of cash (or sumphing... )
I tried an other method lately to create an obese humanoid squidhead with less dark basis, but it ended in a disappointing mess (looked like a blurry waterpainting). Learned 3 things: 1) never use color dodging 2) sketches are too important to simply chuck up 3) Every race portrait needs extremely dark regions to exist, cuz it brings the lighter regions up (look at stock portraits).
I'm telling you this because such experiments can ruin an entire weekend, which is vital to normal people with a life (so not like me).
Idea: use 3D modeled shapes to render a dark basis, so the effort of sketching can be evaded (at least partially - take a suspicious look on the Xiati portrait).
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HenkBrouwer Space Emperor

Joined: Oct 24, 2005
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Posted: Mon Dec 11, 2006 2:15 pm Post subject: |
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I'ts fun to see you used a completely different technique from the one I used, I basically started with lighter colours, adding the dark ones later . I used several layers for the drawing, 1 for the creature, 1 for the background, and 2 for the sky (1 for the actual sky, one for the haze/blur effect)
The dodge/burn functions are a dangerous tool indeed, it's easy to mess up a drawing with them, but I ended up using it quite a lot in this drawing to create the 3d look on the creature. just remember the undo function is your friend. (in fact after making this I did some pencil sketches, and had to get used to the fact that I couldn't simply press control-z to undo a bad move, luckily pencils come with erasers too)
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Kwayne Space Emperor

Joined: Oct 25, 2006 Location: Budapest, Hungary
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Posted: Mon Dec 11, 2006 4:26 pm Post subject: |
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Light and Darkness - Yin and Yang...
There is a possibility that the coloring technique depends on the light effects in the environment. I used a dark basis earlier, so the picture ended up in a relatively dark environment. The sad thing is that I made my experiment to verify this thesis... and I failed so I'll stick with my original technique, which I borrowed from Oregano (the original artist) by examining the stock portraits.
Undo/Redo are not just my friends, but my brothers by blood. Even rendered them to F2/F3 to be always at hand.
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Fyron Galactic Guru

Joined: Aug 04, 2003 Location: CA, USA
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Posted: Mon Dec 11, 2006 5:59 pm Post subject: |
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| HenkBrouwer wrote: | | To Fyron: I could upload some pencil sketches of aliens in the future. I don't think that the gallery is intended for uploading pictures from actual empire styles. |
When they look awesome, it is. What else would the "exobiology" album be for?
Smarter than your average Texrak.
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Kana Space Emperor

Joined: Jan 15, 2005
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Posted: Mon Dec 11, 2006 7:29 pm Post subject: |
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The way I see it the more portrait pics available is a good thing...most people just dont have that kind of artistic talent...Yet combined with others who can make ship models, and others with creative writing talents, a wealth of new shipsets and races will be available to the game...
Keep up the good work...
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Kwayne Space Emperor

Joined: Oct 25, 2006 Location: Budapest, Hungary
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Posted: Tue Dec 12, 2006 1:35 pm Post subject: |
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Thank you.
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Kwayne Space Emperor

Joined: Oct 25, 2006 Location: Budapest, Hungary
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Posted: Fri Dec 29, 2006 9:42 am Post subject: |
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After some failed attempts I was finally able to come out with an acceptable new portrait for my new race, the Xoronn...
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HenkBrouwer Space Emperor

Joined: Oct 24, 2005
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Posted: Fri Dec 29, 2006 4:47 pm Post subject: |
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Great race portrait. I really like the computer screens in the back, and the beady little eyes. Can't wait to see the rest of the shipset .
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CaptainKwok Balance Guru

Joined: Aug 04, 2003 Location: Toronto, Canada
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tindrli Space Emperor

Joined: Oct 02, 2006 Location: Tuzla, Bosna i Hercegovina
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Posted: Sat Dec 30, 2006 11:24 am Post subject: |
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100 % agreee
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E3 Space Emperor

Joined: Oct 21, 2003 Location: Toronto, Canada
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Posted: Sun Dec 31, 2006 11:39 pm Post subject: |
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question for the community...
for those of us who are not graphicly-inclined... who arent artistic.... might someone be willing to take a few descriptions and try some work on our behalf?
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