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Name := Basic Astral Projection I (PE)
Description := Basic magical device which allows the spelljammer to be in and move through the astral plane.
Pic Num := 698
Tonnage Space Taken := 5
Tonnage Structure := 10
Cost Minerals := 75
Cost Organics := 0
Cost Radioactives := 75
Vehicle Type := All
Vechicle List Type Override := Ship, Fighter, Drone
Vehicle List Type Description := Ship\Fighter\Drone
Supply Amount Used := 20
Restrictions := None
General Group := Engines
Family := 9
Roman Numeral := 1
Custom Group := 0
Number of Tech Req := 2
Tech Area Req 1 := Astral Projection
Tech Level Req 1 := 1
Tech Area Req 2 := Propulsion Experts
Tech Level Req 2 := 1
Number of Abilities := 2
Ability 1 Type := Standard Ship Movement
Ability 1 Descr := Generates 3 standard movement.
Ability 1 Val 1 := 3
Ability 1 Val 2 := 0
Ability 2 Type := Combat To Hit Defense Minus
Ability 2 Descr := Lack of maneuverability provides a 3 percent penalty to defense.
Ability 2 Val 1 := 3
Ability 2 Val 2 := 0
Ability 3 Type := Supply Storage
Ability 3 Descr := Can store 500 units of supply.
Ability 3 Val 1 := 500
Ability 3 Val 2 := 0
Weapon Type := None
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