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· Total: 243 :: Adamant 0.16.02 Released :: View topic
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Adamant 0.16.02 Released

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Galactic Guru

Joined: Aug 04, 2003
Location: CA, USA

PostPosted: Mon Jan 29, 2007 8:00 am    Post subject: Adamant 0.16.02 Released Reply with quote

The mod has been updated to version 0.16.02. You can download the patch here.

Version History
1. Fixed - Medium Flowsteel armor now has the correct structure.
2. Changed - Carriers now require 30% fighter bays and 20% cargo bays, instead of 50% fighter bays.
3. Changed - Revamped unit Crystalline Armor to match the new ground combat system. There are now 6 levels, to maintain relevancy at all levels of tech. Troop and Bunker armor are now separate and designed to match the regular versions.
4. Fixed - Dark Elves now have Ice trait instead of Rock.
5. Fixed - Atmospheric Probes now have the correct abilities.
6. Changed - Ram Source Modifier Percent is now 15 instead of 30. This makes the attacking ship in a ram do half the damage as previously. The defending ship will still do 50% damage to the attacker.
7. Change - Gaian Presence now has its own family number. It will no longer interfere with other climate facilities.
8. Fixed - Medium number of players restored to 8 to 12 empires.
9. Fixed - Sonne AI General file was not providing correct trait selection.
10. Fixed - Tritanium Alloy now requires Titanium Alloy 4, not Tritanium Alloy 4.

Smarter than your average Texrak.

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