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Author Message
  Topic: Viewing System Facilities
Pualeej

Replies: 6
Views: 5632

PostForum: SEIV Spaceport   Posted: Wed Feb 20, 2008 11:34 pm   Subject: Viewing System Facilities
Ah, thanks. Nice tips

It's been so long since I've played SE4, I forgot about that!

Is SEV that much better? I downloaded the demo from Steam at release, but liked SEIV much more. Have some p ...
  Topic: Viewing System Facilities
Pualeej

Replies: 6
Views: 5632

PostForum: SEIV Spaceport   Posted: Wed Feb 20, 2008 1:34 am   Subject: Viewing System Facilities
Hi,

Is there a way in the stock game to view if a system has a particular facility (such as a temporal vacation complex)? Right now I am having to look at each planet, but assume there must be an ...
  Topic: Adamant Openings
Pualeej

Replies: 9
Views: 52526

PostForum: Adamant Mod   Posted: Thu Feb 14, 2008 5:22 am   Subject: Adamant Openings
I'm enjoying the normal physical and nomad mechanical, but my pirate organic race is not fun.

When you play the different styles, what are the first techs you feel are essential? I'm still chasing ...
  Topic: Adamant Openings
Pualeej

Replies: 9
Views: 52526

PostForum: Adamant Mod   Posted: Wed Feb 13, 2008 1:51 am   Subject: Adamant Openings
Hi All,

I read some of these threads and found a little info, but am still fuzzy on the overall picture. As I see it, there are 15 options for play: 5 race types (org,ener,phys,etc) and 3 types (p ...
  Topic: Does .15xx have working AI, and why's it so slow?
Pualeej

Replies: 17
Views: 63283

PostForum: Adamant Mod   Posted: Tue Feb 12, 2008 2:35 am   Subject: Does .15xx have working AI, and why's it so slow?
Dunno whats going on then, I think default is 'medium' size whereas I went with 'small'. Anyway, after trying medium for a while, I also noticed that after the first few turns, it was slow, but when ...
  Topic: Does .15xx have working AI, and why's it so slow?
Pualeej

Replies: 17
Views: 63283

PostForum: Adamant Mod   Posted: Mon Feb 11, 2008 11:51 pm   Subject: Does .15xx have working AI, and why's it so slow?
It seems to just be the default map. If I generate a random map prior to the game it runs much more smoothly. The map I created was much smaller in size.
  Topic: Does .15xx have working AI, and why's it so slow?
Pualeej

Replies: 17
Views: 63283

PostForum: Adamant Mod   Posted: Mon Feb 11, 2008 11:16 am   Subject: Does .15xx have working AI, and why's it so slow?
I was referring to the time a turn processes for AI opponents. As far as how long it takes turn wise to do something, I have not been able to get past more than a few turns to find out. I guess its ...
  Topic: Does .15xx have working AI, and why's it so slow?
Pualeej

Replies: 17
Views: 63283

PostForum: Adamant Mod   Posted: Mon Feb 11, 2008 3:09 am   Subject: Does .15xx have working AI, and why's it so slow?
Sorry to dig up a (really) old thread, but I just pulled down this mod and noticed that it is very very slow to play. Its unbearable in single player (which I would prefer until I learn them mod).
...
  Topic: New Player with Question On Mod's
Pualeej

Replies: 12
Views: 6638

PostForum: SEIV Spaceport   Posted: Sun Feb 10, 2008 8:08 pm   Subject: New Player with Question On Mod's
Its working now. That image mod should be required, somehow I missed it in all the forums I have read. Sad

Oh well, thanks for all the help!
  Topic: New Player with Question On Mod's
Pualeej

Replies: 12
Views: 6638

PostForum: SEIV Spaceport   Posted: Sun Feb 10, 2008 7:52 pm   Subject: New Player with Question On Mod's

You can go there and download torrents of the files you need. Get the Multimedia pack (for SEIV, not SEV). Thats if you have a bittorrent client, of course.


I am interpreting this as image mo ...
  Topic: New Player with Question On Mod's
Pualeej

Replies: 12
Views: 6638

PostForum: SEIV Spaceport   Posted: Sun Feb 10, 2008 7:26 pm   Subject: New Player with Question On Mod's
When trying to run CB1.6, (or 1.2 and 1.5) I keep getting errors that images are missing (comp_383). My images only go up to comp_272.

How does one obtain these additional files?

Pualee
  Topic: New Player with Question On Mod's
Pualeej

Replies: 12
Views: 6638

PostForum: SEIV Spaceport   Posted: Sun Feb 10, 2008 6:57 pm   Subject: New Player with Question On Mod's
Thanks for the quick response.

It turns out Vista was giving me a hard time and not showing the path through search. I finally remember how to mod other steam games and found SEiv. I'm now worki ...
  Topic: New Player with Question On Mod's
Pualeej

Replies: 12
Views: 6638

PostForum: SEIV Spaceport   Posted: Sun Feb 10, 2008 6:45 pm   Subject: New Player with Question On Mod's
Out of curiosity, how does one use mods when the game was purchased through steam?

I have tried and tried, but cannot find the install path of the game.

Pualee
 
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