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Carrier Battles v1.7 released Posted by suicidejunkie on Thursday, June 19th @ 2:53 am GMT (160 reads)
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Carrier Battles v1.7 has finally been released!
Updates include:
- an AI tweak to help in the late game
- improved happiness type settings; bloodthirsty no longer gets unmanageable riots from alien population that start out angry.
- carrier maintenance corrections; they now match warships. Also, dread maintenance is reduced by 1%
- Legacy Infrastructure upgrade path fix (you now get your science points instead of upgrading to the JYW version of the facility)
- and...An upgraded troop scheme!
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Invasion! Beta 0.60 Released Posted by Combat_Wombat on Tuesday, April 22nd @ 6:37 am GMT (619 reads)
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You can download it here
Beta 0.6 marks a large step for the mod with the addition of complete working AI for normal and monster races. It also does a fair amount of monster balancing to address issues that had shown up in the now defunct pbw games I was running. Multiplex tracking has been changed a bit, all hulls have a base tracking amount this amount can only be increased by turning over control of the ship to a Master Computer. Also I have tried to push each hull size closer to having a more specific role.
As usual the mods needs Image Mod and Sound Mod to work properly
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4 New SE4 Shipsets by Kevin Arisa Posted by Fyron on Tuesday, March 11th @ 6:00 pm GMT (585 reads)
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4 new shipsets for Space Empires IV, by Kevin Arisa (Joshua Pedrick), have been added to the Shipyards.
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Adamant Mod 0.16.09 Released Posted by Fyron on Friday, March 7th @ 11:10 pm GMT (518 reads)
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A new version of Adamant Mod has been released.
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